All posts tagged Lua

Just over two weeks ago I released :Firth pre-alpha1 into the wild. It had progressed to the point where it was starting to be able to do what I’d intended it for–implement small DSLs with relatively little code. It was fairly small, simple, and fast, in the grand scheme of things. Writing code in :Firth was a joy, the syntax was clean and easy to understand, and I was generally happy with what I’d built. So I cut a release, made a little announcement, and waited to see what people thought.

Their feedback? The response was overwhelmingly positive. I did get some technical notes and observations, though: it’s too big, too complicated, and it’s totally incomprehensible.

Ouch. Confusion about how it works and how to read the code is mostly a a cultural issue. To Forth veterans, the REPL with the “ok” prompt should be perfectly mundane and familiar. The idiosyncratic : colon definition syntax ; and reverse-polish notation take some getting used to, but they aren’t especially difficult except insofar as they’re so different from pretty much all mainstream languages.

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So what is :Firth? It’s a programming language. It’s a compiler-interpreter implemented (currently) in Lua. It’s performant, portable, embeddable, stack-based, extensible, and self-modifying. It’s free and open source. It’s more of a compiler construction toolkit for defining DSLs, than a programming language as we normally think about them.

What :Firth definitely is not is FORTH. I describe it as Forth-like, because it shares many idioms and mechanisms with Forth. ANS Forth is definitely the #1 influence on the design of the language and implementation thereof. But, I’ve diverged from that starting place, sometimes dramatically. These differences emerge when I just want to get something working as fast as possible, when I decide to do things differently for technical reasons or personal preference, or when I just can’t be chuffed to look up how Forth does something (or DPANS is too opaque for a relative outsider).

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